AI Insights · Timothy · October 2021
Top 5 Hybridcasual Games in Austria Q3 2021
A look at the top-performing hybridcasual games in Austria during Q3 2021, highlighting trends in downloads, revenue, and active users.
During the third quarter of 2021, the top 5 hybridcasual games in Austria showcased varied performance metrics across downloads, revenue, and active users. Here's a detailed look at each game's performance based on Sensor Tower's data.
Idle Lumber Empire - Wood Game from AppQuantum Publishing Ltd saw its weekly revenue peak at around $6.1K in mid-September, with a noticeable dip to $3.7K by the end of the month. Weekly downloads experienced a significant spike in late August, reaching 8.7K, while weekly active users also surged, peaking at 15.2K during the same period.
Soccer Superstar by Real Free Soccer had a modest weekly revenue ranging from $27 to $88, with the highest revenue recorded in mid-July. Weekly downloads experienced a decline from 8.8K in mid-July to around 2.3K by the end of September. The game's weekly active users decreased from 28.3K in mid-July to 17.7K by the end of the quarter.
Magic Tiles 3: Piano Game from Amanotes Pte. Ltd. showed stable weekly revenue, peaking at $826 in mid-July and gradually decreasing to $375 by the end of September. Weekly downloads fluctuated, with a high of 5.2K in mid-August and a low of 2.8K by the end of September. Active users remained relatively steady, peaking at 35.6K in mid-August and ending the quarter at 31.8K.
Race Master 3D - Car Racing by SayGames LTD, which was released in August 2021, had a minimal weekly revenue, peaking at $42 in mid-September. Weekly downloads saw a high of 6.9K in mid-August, but declined to 3.2K by the end of September. The game's weekly active users peaked at 14.4K in late August, before decreasing to 12.5K by the end of the quarter.
Tiles Hop EDM Rush Music Game, also from Amanotes Pte. Ltd., maintained a consistent weekly revenue around $147 to $202, with a peak in late August. Weekly downloads saw a peak of 2.8K in early August and then a gradual decline to 2K by the end of September. Active users remained stable, peaking at 35.5K in mid-July and ending the quarter at 30.6K.
For more detailed insights and further data, visit Sensor Tower.